![]() ![]() *AFTER EACH DPS PHASE YOU ARE FORCED TO USE A ROOM| Meaning you need to melt a min of 25% of his health each DPS round. Once the room is used it cannot be used again. Once you have your team in the room shoot the control panel to close the room and wait out the aggro. These rooms are found as back left, front left, back right and front right. If you don't hit a monitor, make sure you and your team are in the middle and ready to go to a "clean room". Īfter each round you then proceed to wait to "Destroy a monitor (TV Monitors behind the boss), this will prevent his aggro phase that will kill you. If you miss one don't fret, you will just need to do 4 rounds of this to take down his shield instead of the three. The first hit should allow his shield to be penetrated. There is some debate whether you need to time this. Once you all have them try to sync your throws. Once half the ads are down (starts with dregs) you then get your partner who has some serious jump shot skills to pick up the orb. Divide into your mini teams (Left/Middle/Right) and start to kill ads. This can be very easy if you and your team communicate effectively. Stick left when starting the puzzle, hang along the way and follow the path and you will reach it in about 45 seconds. No surprises here aside from some of the metal braces falling when you walk over top them. Once you have a large enough charge little orbs will pop out of your tower and you can begin to throw them at the boss to initiate the DPS phase. Note however that large yellow bar shanks can drain your towers of their power and restart your progress. One of you should guard it while your partner runs around through 4x shock boosters you will see on the floor until you reach max charge (four passes through'). Throughout most of the raid you are going to have "Mini teams" of two - in classic destiny fashion (Left team/Middle Team/Right Team). Climb up this area and then cross along the thin catwalk until you find another chest tucked away in the left corner just out of sight.This mechanic is very similar to start of Vault Of Glass. Once you land on the last few metal grates, turn around and look up to see a long catwalk just above you. This is also a Dormant SIVA cluster directly behind you when facing the chest at the end of the hall.ĭon’t leave this second long hallway area just yet, as there is a third chest at the very end just before you go outside to fight the Siege Engine. Once you’re up there you can walk on the pipes towards the chest on your left. Go up this, enter the larger room, and then jump up to the balcony. There will be a long hallway with a staircase at the end. About midway you’ll come across some catwalks leading up and away from the wall. There are two routes, an upper and lower, and this chest route is accessible via both. You’ll be tasked with traversing through the wall by jumping from platform to platform. The second chest can be found just after you complete the second encounter and actually kill Vosik in the television room. You should see the chest in the back left corner right after you have to jump across small rectangular containers. Scale the tank parts, enter this hidden area and traverse the small platforming sections until you reach a place with a large cluster of SIVA. Around the midway point, there will be a hole in the left-hand wall above you. Once you enter the long bottomless hallway full of hanging tanks and containers, you will need to climb upwards. Your first hidden chest will be right after you defeat Vosik outside of the raid starting point. These should be critical stops for your team since you will want to level up as fast as possible. We can officially confirm these chests that we’ve discovered can drop high-level exotics that aren’t just from the Rise of Iron expansion. Much like the other raids Bungie has hidden a few chests that contain Siva Key Fragments, Legendary Engrams, and Exotics. With the Wrath of the Machine raid released upon the world, people will be scouring every inch for hidden messages, clues, lore, and of course loot. ![]()
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